Demonstration: Portrait in Graphite no 4 (4)
We bring the portrait to a close. The hair, the clothes, and final adjustments.
We bring the portrait to a close. The hair, the clothes, and final adjustments.
We see refinement to the face’s shading in this session. Finally, things are taking shape, even if we still have a long way to go.
Rendering begins with the blocking stage.
We begin a new portrait with a model who sits at a desk with her attention focused on a computer screen. Light strikes from her right on the far side of the viewer.
Thoughts on where I’m at in terms of drawing from my imagination.
Here is a second portrait from my imagination for demonstration.
I demonstrate how I draw a portrait from the imagination. A simple, straightforward face to start.
It’s time to finish out my third graphite portrait demo. I finish rendering the rest of the drawing and touch it up before I declare it done.
I fix the mistake I made in the previous part of this demo, and I push the drawing forward
I continue with rendering in this third portrait demo, but I get hit with a setback.