Graphite Drawing · Portraits in Graphite

Demonstration: Portrait Drawing in Graphite no. 2 (3)

Rendering Part 2

Photo Reference

Photo credit: August de Richelieu via Pexels

Where We Left Off

We pick up from last post where I finished up the eye area.

Right Cheek

I block in the model’s right cheek.

As usual, everything is hard-edged to start, and I follow my mapping of the values and planes very closely at this stage.

Refinement and Moving Across the Face

Just like I’ve explained in the previous post, I sharpen the tip of my pencil and fill in the holes of the paper tooth.

I also begin blending here, tying together the various shades.

I block in the values of the nose and left cheek.

Finishing Up for the Day

This is probably the most tedious part of my method, but I find it well worth it. And I have the patience. At this stage, it’s a matter of filling paper tooth, lifting dots of uneven peaks of graphite, blending values, and repeating as necessary.

I decide to quit for the day when the rendering looks as smooth as I like.

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